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About Me

I am a mechanics and Level designer, currently studying Game Development, specialising in Design at Falmouth University. From my range of experience in the development space I’ve worked within and without the game industry, I’ve honed my skills, skills for lateral thinking and ability to adapt and obtain new skills whilst on the job. Whilst working at the Remote Learning Medical Education Company Learna, I helped with the development and transition over to a new data management system. At Ludophoria, a Game Studio here in Cornwall, I work as an Assistant Level Designer working on their new game Arm of Satan, developing levels called tribulations. During my time at Falmouth University, I have developed numerous games ranging from solo development to working and managing a range of teams, developing games across numerous genres.

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